Copyright © 2023 libreki

This documentation is licensed under the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.


Leecs
Entity — Game object constructed through composition.
Query — Functions to query entities.
Registry — Structure for storing metadata about entities and components.
Serialize — Functions for reading and writing XML representations of worlds.
Template — Entities with a pre-defined set of components.
World — Structure for storing entities and their components.
API Index
Annotation Glossary
A. GNU General Public License version 3